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<channel>
<title>The MMOG Nation Broadcast</title>
<link>http://www.virginworlds.com/podcast.php?show=16</link>
<description>The MMOG Nation Broadcast (MNB) is a short-form podcast from blogger Michael Zenke. An extension of his personal MMO commentary site, MNB will feature weekly (or more) audio-blog style monologues varying in length from ten to twenty minutes. Covering subjects from across the MMOG genre, the MMOG Nation Broadcast is a quick-fix of opinionated Massive gaming goodness.</description>
<language>en</language>
<managingEditor>michael@mmognation.com</managingEditor>
<webMaster>podcasts@libsyn.com (Liberated Syndication)</webMaster>
<generator>Liberated Syndication - libsyn.com</generator>
<lastBuildDate>Thu, 24 Jul 2008 08:16:00 GMT</lastBuildDate>
<ttl>180</ttl>
<itunes:subtitle>Weekly MMOG Monologues</itunes:subtitle>
<itunes:summary>The MMOG Nation Broadcast (MNB) is a short-form podcast from blogger Michael Zenke. An extension of his personal MMO commentary site, MNB will feature weekly (or more) audio-blog style monologues varying in length from ten to twenty minutes. Covering subjects from across the MMOG genre, the MMOG Nation Broadcast is a quick-fix of opinionated Massive gaming goodness.</itunes:summary>
<itunes:category text="Games &amp; Hobbies">
	<itunes:category text="Video Games" />
</itunes:category>
<itunes:category text="Games &amp; Hobbies" />
<itunes:category text="Games &amp; Hobbies">
	<itunes:category text="Other Games" />
</itunes:category>
<itunes:keywords>mmog,mmorpg,mmognation,zenke,mmo,virginworlds,virginworlds.com,mmognation.com,online games</itunes:keywords>
<itunes:author>Michael Zenke</itunes:author>
<itunes:owner>
<itunes:email>michael@mmognation.com</itunes:email>
<itunes:name>Michael Zenke</itunes:name>
</itunes:owner>
<itunes:image href="http://libsyn.com/podcasts/virginworlds13/images/mmognationmed.png" />
<image>
<url>http://libsyn.com/podcasts/virginworlds13/images/mmognationmed.png</url>
<title>The MMOG Nation Broadcast</title>
<link>http://www.virginworlds.com/podcast.php?show=16</link>
</image>
<itunes:explicit>No</itunes:explicit>
<item>
<title>The MMOG Nation Broadcast #13</title>
<link>http://virginworlds13.libsyn.com/index.php?post_id=361995#</link>
<description><![CDATA[This week the MMOG Nation Broadcast is pretty darned navel-gazing. Join
Michael and the rest of the Shortiez guild for an in-depth examination
of the game EverQuest 2. We discuss, at great length, everything from
our classes to leveling areas, to design ... it's the longest MNB by
far, clocking in at almost an hour. Promise this won't become a regular
thing. Michael, Katie, Warty, and Brian are the Shortiez, and they've
got two years of experience playing the game and plenty to kvetch
about. <br/>
<br/>What about your experiences playing EQ2? We're total newbs, right? Let us know why!<br/><br/>Relevant Links:<br/><a target="_blank" href="http://www.mmognation.com/2007/11/07/sand-in-my-eyes/">http://www.mmognation.com/<wbr/>2007/11/07/sand-in-my-eyes/</a><br/>
<a target="_blank" href="http://www.mmognation.com/2007/11/29/up-against-the-grind/">http://www.mmognation.com/<wbr/>2007/11/29/up-against-the-<wbr/>grind/</a><br/><a target="_blank" href="http://www.mmognation.com/2008/01/14/klakkin-with-my-gnomies/">http://www.mmognation.com/<wbr/>2008/01/14/klakkin-with-my-<wbr/>gnomies/</a><br/>
<a target="_blank" href="http://www.mmognation.com/2008/02/07/bashing-bixies-and-bees/">http://www.mmognation.com/<wbr/>2008/02/07/bashing-bixies-and-<wbr/>bees/</a><br/><a target="_blank" href="http://www.mmognation.com/2008/03/13/melting-menagerie/">http://www.mmognation.com/<wbr/>2008/03/13/melting-menagerie/</a><br/>
<a target="_blank" href="http://www.mmognation.com/2008/03/28/the-fabulous-faydark/">http://www.mmognation.com/<wbr/>2008/03/28/the-fabulous-<wbr/>faydark/</a><br/><a target="_blank" href="http://www.mmognation.com/2008/06/17/big-xp-and-high-concept-conversation/">http://www.mmognation.com/<wbr/>2008/06/17/big-xp-and-high-<wbr/>concept-conversation/</a><br/>
<br/>Music:<br/>The EverQuest II Theme, Laura Karpman. Used without permission.]]></description>
<category>podcasts</category>
<pubDate>Thu, 24 Jul 2008 08:16:00 GMT</pubDate>
<guid isPermaLink="true">http://virginworlds13.libsyn.com/index.php?post_id=361995#</guid>
<itunes:duration>01:05:47</itunes:duration>
<itunes:author>Michael Zenke</itunes:author>
<itunes:explicit>Clean</itunes:explicit>
<enclosure url="http://media.libsyn.com/media/virginworlds13/013-MMOGNation-7-21-08.mp3" length="39550268" type="audio/mpeg"/>

</item>
<item>
<title>The MMOG Nation Broadcast #12</title>
<link>http://virginworlds13.libsyn.com/index.php?post_id=356170#</link>
<description><![CDATA[This week the MMOG Nation Broadcast tackles a subject near and dear to
my heart: Shadowrun. While there are no public plans at the moment to
develop an MMO based on the Shadowrun IP, I think it's something that
would enrich the spirit of gamers everywhere. The IP, the setting, even
the rules all seem custom-fit to what I see as a modern imperative:
online massive gaming. Join myself and Mr. Brent Lassi as we talk about
what we'd want to see in an SR MMO. We talk design, content, and the
likelihood of this game ever reaching market. Check you later, omae.<br/>
<br/>
<b>References:</b><br/>
<a href="http://www.shadowrun4.com/">Official Shadowrun Website</a><br/>
<a href="http://en.wikipedia.org/wiki/Shadowrun">Shadowrun Wikipedia Entry</a><br/>
<a href="http://www.1up.com/do/feature?cId=3163253">Why the Shadowrun FPS Sucked</a><br/>
<a href="http://www.highprogrammer.com/alan/gaming/shadowrun/history/michael03/index.html">Shadowrun Game Journal</a><br/>
<br/>
<b>Music:</b><br/>- Rise, Origa Ft Shanti Snyder, Ghost in the Shell Stand Alone Complex 2nd Gig.<br/>- Theme from Wide Angle, Hybrid, Wide Angle.<br/>- Science Friction, Orbital, Snivilisation.<br/>- Antique Toy, Future Sound of London, Dead Cities.<br/>- To Tell the Truth, Yoko Kanno, Ghost in the Shell Stand Alone Complex 2nd Gig.<br/>- Gonna Rice, Yoko Kanno, Ghost in the Shell Stand Alone Complex 2nd Gig.<br/>- Mirrorshades, Information Society, Hack.<br/>
Used without permission.<br/>
]]></description>
<category>podcasts</category>
<pubDate>Sun, 6 Jul 2008 17:57:00 GMT</pubDate>
<guid isPermaLink="true">http://virginworlds13.libsyn.com/index.php?post_id=356170#</guid>
<itunes:duration>00:31:17</itunes:duration>
<itunes:keywords>mmognation.com,virginworlds.com,massively.com,shadowrun,mmorpg,mmo,mmog,shadowrun mmo,shadowrun online</itunes:keywords>
<itunes:author>Michael Zenke</itunes:author>
<itunes:explicit>Clean</itunes:explicit>
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</item>
<item>
<title>The MMOG Nation Broadcast #11</title>
<link>http://virginworlds13.libsyn.com/index.php?post_id=353519#</link>
<description><![CDATA[Join us for the eleventh episode of the MMOG Nation Broadcast, where
the ongoing duo format continues! This week Julian &quot;Rabbit&quot; Murdoch
from the Gamers With Jobs site joins me to offer up a sort of
point/counter-point on Age of Conan. Julian's just loving the game, but
I can't get into it. Tune in to hear us debate the finer points of game
feel, game looks, and (of course) that wacky combat. By Crom! You'll be
glad you did.<br/>
<br/>Related Posts:<br/><a target="_blank" href="http://www.mmognation.com/2008/05/26/worst-mmo-player-ever/">http://www.mmognation.com/2008<wbr/>/05/26/worst-mmo-player-ever/</a><br/><br/>Music:<br/>Selections from the Age of Conan Soundtrack. Used without permission.]]></description>
<category>podcasts</category>
<pubDate>Fri, 27 Jun 2008 13:08:00 GMT</pubDate>
<guid isPermaLink="true">http://virginworlds13.libsyn.com/index.php?post_id=353519#</guid>
<itunes:duration>00:28:24</itunes:duration>
<itunes:keywords>mmorpg,mmog,mmo,mmognation,age of conan,funcom,conan,virginworlds,massively,gamers with jobs</itunes:keywords>
<itunes:author>Michael Zenke</itunes:author>
<itunes:explicit>No</itunes:explicit>
<enclosure url="http://media.libsyn.com/media/virginworlds13/011-MMOGNation-6-27-08.mp3" length="17075822" type="audio/mpeg"/>

</item>
<item>
<title>The MMOG Nation Broadcast #10</title>
<link>http://virginworlds13.libsyn.com/index.php?post_id=351744#</link>
<description><![CDATA[The first real landmark in the MMOG Nation Broadcast's history
accompanies a unique recording from my visit at EA Mythic. During my
visit to Virginia I had a chance to chat with Paul Barnett about this
and that, an experience I found most engaging and amusing. Carrie
Gouskos, the designer on Warhammer's Tome of Knowledge, joined us near
the end of the discussion to add her unique insights to the
conversation. Paul was nice enough to let me record it all to share
with you. We talk about Warhammer, the process of making games, and the
value of strong ideas. Check it out.
<br/><br/>
Unfortunately this podcast also requires a bit of explanation because of how it needed to be edited.
<br/><br/>
- At one point early in the podcast there's an abrupt cut; Paul received a phone call.
<br/>- Near the middle I say something like &quot;I want to know about the
cards&quot;, which seems very random. Earlier I'd been shown that the folks
making Warhammer are playing some sort of meta-game involving a deck of
cards. Employees can apparently accomplish goals / do things that can
earn them cards. I wasn't told what the rules or purpose of the game
was - indeed, I'm only theorizing that there *is* a game, because no
details at all were shared with me as an outsider.
<br/>- Paul randomly pulled Carrie into the room for that quick Q&amp;A
session, which is why she sort of appears spontaneously in the room.
<br/>- The loud noise at the end was Paul and I putting the piece of the Blokus game away; sorry about that.
<br/><br/>To be honest I'm a bit nervous about this one because I'm not
sure this is interesting to anyone that's not me. Shawn did all the
editing here, so my hope is the end product is interesting to a broader
audience. I really need feedback on this one though: did you enjoy it?
Let me know.
<br/><br/>
Related links:
<br/><a href="http://www.massively.com/tag/massively-goes-to-war">Massively Goes to WAR</a>
<br/><a href="http://www.mmognation.com/2008/06/22/face-the-nation-paul-barnett-recap/">Paul Barnett Face the Nation Recap</a>
<br/><a href="http://doubtthestars.blogspot.com/2008/05/meet-press.html">Carrie's View of my article about her Tome</a>
<br/><br/>
Music:
<br/>God Save the Queen
]]></description>
<category>podcasts</category>
<pubDate>Sun, 22 Jun 2008 04:14:00 GMT</pubDate>
<guid isPermaLink="true">http://virginworlds13.libsyn.com/index.php?post_id=351744#</guid>
<itunes:duration>00:33:33</itunes:duration>
<itunes:keywords>mmorpg,mmog,mmo,mmog nation,mmognation.com.mmognation,virginworlds,massively,massively,com,mythic,warhammer,WAR,paul barnett</itunes:keywords>
<itunes:author>Michael Zenke</itunes:author>
<itunes:explicit>Clean</itunes:explicit>
<enclosure url="http://media.libsyn.com/media/virginworlds13/010-MMOGNation-6-22-08.mp3" length="20215759" type="audio/mpeg"/>

</item>
<item>
<title>The MMOG Nation Broadcast #9</title>
<link>http://virginworlds13.libsyn.com/index.php?post_id=347611#</link>
<description><![CDATA[This week on MMOG Nation Broadcast, Michael is joined by veteran
podcaster Shawn Schuster to talk about the possibilities and pitfalls
of Guild Wars 2. Though it's a game still far off on the horizon, it's
still something in the back of MMO players' minds - lurking. Join us as
we discuss the elements of Guild Wars that we really want to see moved
forward to the sequel, and what some of the problems facing Arena.net
might me.
<br/><br/>
Reference posts:<br/>
<a href="http://www.mmognation.com/2007/03/13/guild-wars-2-too-soon/">Guild Wars 2 - Too Soon?</a><br/>
<a href="http://www.mmognation.com/2007/03/21/guild-wars-2-confirmed-and-explained/">Guild Wars 2 Confirmed and Explained</a><br/>
<a href="http://www.mmognation.com/2007/03/28/guild-wars-2-too-soon-2/">Guild Wars 2 - Too Soon!</a><br/>
<a href="http://www.mmognation.com/2007/08/13/face-the-nation-mike-obrien-and-jeff-strain/">Face the Nation: Guild Wars 2 with Mike O'Brien and Jeff Strain</a><br/>
<br/>
Music:<br/>Selections from the Guild Wars: Nightfall, Prophecies,
and Eye of the North soundtracks. By Jeremy Soule, used without
permission.<br/>]]></description>
<category>podcasts</category>
<pubDate>Sun, 8 Jun 2008 18:33:00 GMT</pubDate>
<guid isPermaLink="true">http://virginworlds13.libsyn.com/index.php?post_id=347611#</guid>
<itunes:duration>00:21:57</itunes:duration>
<itunes:keywords>mmog nation,michael zenke,virginworlds,massively,shawn,guildcast,guild wars,guild wars 2,arena net,arenanet</itunes:keywords>
<itunes:author>Michael Zenke</itunes:author>
<itunes:explicit>No</itunes:explicit>
<enclosure url="http://media.libsyn.com/media/virginworlds13/009-MMOGNation-6-8-08.mp3" length="13254410" type="audio/mpeg"/>

</item>
<item>
<title>The MMOG Nation Broadcast #8</title>
<link>http://virginworlds13.libsyn.com/index.php?post_id=343078#</link>
<description><![CDATA[The eighth episode of the MMOG Nation Broadcast delves deep into
simply, dreary pits of despair and angst. &quot;Slouching Towards Innsmouth&quot;
is all about the horror genre and how it intersects with MMO gaming.
Michael discusses past successes in the industry, the challenges facing
possible future games, and reads a little Lovecraft. Tune in.<br/>
<br/><br/>Music:<br/>Going down to Dunwich, Darkest of the Hillside Thickets<br/>Command 1, System Shock 2 soundtrack<br/>Living an Illusion, Dark City Soundtrack<br/>The Dish, Star Trek: First Contact Soundtrack<br/>Duskwood, World of Warcraft Soundtrack<br/>
Facetus Malum, The Truth and the Light (Music from the X-Files)]]></description>
<category>podcasts</category>
<pubDate>Mon, 26 May 2008 02:24:00 GMT</pubDate>
<guid isPermaLink="true">http://virginworlds13.libsyn.com/index.php?post_id=343078#</guid>
<itunes:duration>00:21:16</itunes:duration>
<itunes:keywords>mmognation broadcast, michael zenke, mmorpg,mmo,mmog,massively,massively.com,virginworlds,virginworlds.com</itunes:keywords>
<itunes:author>Michael Zenke</itunes:author>
<itunes:explicit>No</itunes:explicit>
<enclosure url="http://media.libsyn.com/media/virginworlds13/008-MMOGNation-5-25-08.mp3" length="12844370" type="audio/mpeg"/>

</item>
<item>
<title>The MMOG Nation Broadcast #7</title>
<link>http://virginworlds13.libsyn.com/index.php?post_id=334766#</link>
<description><![CDATA[The seventh episode of the MMOG Nation Broadcast is a blast from the
past. Late in March I attended the Independent MMO Game Developer's
Conference, and recorded a podcast on the way home. That Sunday I
resolved to leave Slashdot, and the ensuing month has been a bit
hectic. BUT! I have not podfaded. Not even slightly. Today I have for
you a recap of my experiences there, and a sort of 'how-to' guide for
attending conferences. This episode is the first in a collaboration I
hope goes on for a long time as Shawn (of GuildCast fame) is now
editing the MNB for me. Expect crisper-sounding, more timely, and all
around better shows. And my apologies (again) for the delay.
<br/><br/>
Relevant Links:<br/>
<a href="http://www.mmognation.com/2008/04/04/de-casuals-iz-coming-de-casuals-iz-coming/">De Casuals Iz Coming</a><br/>
<a href="http://www.mmognation.com/2008/04/03/bartles-good-bad-and-ugly/">Bartle's Good, Bad, and Ugly</a><br/>
<a href="http://www.mmognation.com/2008/04/02/gordon-waltons-imgdc-talk/">Gordon Walton's IMGDC Talk</a><br/>
<a href="http://www.mmognation.com/2008/04/01/trust-me-we-dont-want-rights/">Trust Me, We Don't Want Rights</a>
<br/><br/>
Music:<br/>
Tomorrow Comes Today, Gorillaz. Composed by the Gorillaz, used without permission.]]></description>
<category>podcasts</category>
<pubDate>Thu, 1 May 2008 13:09:00 GMT</pubDate>
<guid isPermaLink="true">http://virginworlds13.libsyn.com/index.php?post_id=334766#</guid>
<author>michael@mmognation.com</author>
<itunes:duration>00:36:24</itunes:duration>
<itunes:keywords>richard bartle,gordon walton,gaming rights,rmt,virtual property,massively.com,virginworlds.com,mmorpg,imgdc</itunes:keywords>
<itunes:author>Michael Zenke</itunes:author>
<itunes:explicit>No</itunes:explicit>
<enclosure url="http://media.libsyn.com/media/virginworlds13/007-MMOGNation-5-1-08.mp3" length="21924861" type="audio/mpeg"/>

</item>
<item>
<title>The MMOG Nation Broadcast #6</title>
<link>http://virginworlds13.libsyn.com/index.php?post_id=321951#</link>
<description><![CDATA[The sixth episode of the MMOG Nation Broadcast is another audio clip from out in the world ... hopefully you'll be able to hear this one better than the interview with Greg Short. Step into the world of Free Realms as you listen to audio from a Q&A with the game's lead designer! Recorded at the SOE community Influencer's event early this month.
<br><br>
Relevant Links:<br>
<a href="http://www.massively.com/2008/01/30/ces-2008-what-the-heck-is-free-realms/">What the Heck is Free Realms?</a><br>
<a href="http://www.mmognation.com/2008/03/25/free-realms-getting-rid-of-the-bullshit-in-mmos-pt1/">Free Realms: Getting Rid of the Bullshit in MMOs (Pt.1)</a><br>
<br><br>
Music:<br>
Demo track for the Free Realms video; used with permission, I assume.<br>]]></description>
<category>podcasts</category>
<pubDate>Thu, 27 Mar 2008 18:25:00 GMT</pubDate>
<guid isPermaLink="true">http://virginworlds13.libsyn.com/index.php?post_id=321951#</guid>
<author>michael@mmognation.com</author>
<itunes:duration>00:20:00</itunes:duration>
<itunes:keywords>mmognation,virginworlds,The MMOG Nation Broadcast ,zenke,mmorpg,mmo,mmog,free realms,soe,sony oneline entertainment</itunes:keywords>
<itunes:author>Michael Zenke</itunes:author>
<itunes:explicit>No</itunes:explicit>
<enclosure url="http://media.libsyn.com/media/virginworlds13/006-MMOGNation-3-27-08.mp3" length="19283499" type="audio/mpeg"/>

</item>
<item>
<title>The MMOG Nation Broadcast #5</title>
<link>http://virginworlds13.libsyn.com/index.php?post_id=321947#</link>
<description><![CDATA[MMOG Nation Broadcast Episode Five marks the happy return of the 'cast ... with some fantastic personal news for Michael. You'll have to tune in to find out. Most of the episode is a discussion of ideas and concepts prompted from a talk Erik Bethke gave at the Game Developer's conference earlier this year. &quot;The 7-11 Gamer&quot;, as a concept, is incredibly insprational for Michael - maybe he will be for you too.
<br/><br/>
Relevant Links:<br/>
<a href="http://www.slashdot.org">Slashdot.org</a><br/>
<a href="http://www.massively.com">Massively.com</a><br/>
<a href="http://www.massively.com/2008/02/19/gdc08-why-are-goal-structures-important-to-mmos-and-vws/">Massively's Writeup of Erik's Talk</a><br/>
<a href="http://www.worldsinmotion.biz/2008/02/mmo_goal_structures_as_a_panac.php">Worlds In Motion's Writeup of Erik's Talk</a><br/>
<a href="http://erikbethke.livejournal.com/26342.html">Erik's PowerPoint slides from the Talk</a><br/>
<br/><br/>
Music:
Various tracks from the Bourne Identity Soundtrack. Composed by John Powell, used without permission]]></description>
<category>podcasts</category>
<pubDate>Wed, 26 Mar 2008 18:21:00 GMT</pubDate>
<guid isPermaLink="true">http://virginworlds13.libsyn.com/index.php?post_id=321947#</guid>
<author>michael@mmognation.com</author>
<itunes:duration>00:13:35</itunes:duration>
<itunes:keywords>mmognation,virginworlds,The MMOG Nation Broadcast ,zenke,mmorpg,mmo,mmog,erik bethke</itunes:keywords>
<itunes:author>Michael Zenke</itunes:author>
<itunes:explicit>No</itunes:explicit>
<enclosure url="http://media.libsyn.com/media/virginworlds13/005-MMOGNation-3-26-08.mp3" length="13121922" type="audio/mpeg"/>

</item>
<item>
<title>The MMOG Nation Broadcast #4
</title>
<link>http://virginworlds13.libsyn.com/index.php?post_id=313453#</link>
<description><![CDATA[This week on the MMOG Nation Broadcast ... we have a new name! Thanks
Apple! Additionally, you'll find here the first in a series of
interviews that will run throughout the course of the show. This
episode is entirely devoted to an interview with Mr. Greg Short.
Formerly a producer for Sony Online Entertainment, Greg gave the
keynote at the first GDC China event. We got together last year at
Austin Game Developer's conference to talk disruptive innovation in the
games market. Come along with us as we discuss the impact of WoW on
pretty much everything, why the Wii has a lot in common with
MapleStory, and a great anecdote from Greg about gaming as a universal
language. Also listen for a contribution near the end by SOE PR mogul
Ryan Peters. Make sure to check back before the end of the week for
another episode - I owe you guys.<br/>
<br/><span style="font-weight: bold;">Relevant Links:</span><br/><a href="http://www.austingdc.net" target="_blank">Austin Game Developer's Conference</a><br/><a href="http://www.eedar.com/" target="_blank">Electronic Entertainment Design and Research</a><br/><a href="http://www.pfchangs.com/" target="_blank">P.F. Chang's</a><br/><br/><span style="font-weight: bold;">Music:</span><br/>Jade Empire Main Theme, <a href="http://store.bioware.com/products/jade_empire/soundtrack.html" target="_blank">Jade Empire Original Soundtrack</a>. Composed by Jack Wall, used without permission.]]></description>
<category>podcasts</category>
<pubDate>Mon, 3 Mar 2008 22:05:00 GMT</pubDate>
<guid isPermaLink="true">http://virginworlds13.libsyn.com/index.php?post_id=313453#</guid>
<author>michael@mmognation.com</author>
<itunes:duration>00:22:27</itunes:duration>
<itunes:keywords>mmognation,virginworlds,The MMOG Nation Broadcast ,zenke,mmorpg,mmo,mmog,warhammer online,WAR,mythic</itunes:keywords>
<itunes:author>Michael Zenke</itunes:author>
<itunes:explicit>No</itunes:explicit>
<enclosure url="http://media.libsyn.com/media/virginworlds13/004-MMOGNation-3-3-08.mp3" length="21644591" type="audio/mpeg"/>

</item>
<item>
<title>The MMOG Nation Broadcast #3</title>
<link>http://virginworlds13.libsyn.com/index.php?post_id=306904#</link>
<description><![CDATA[<span>The MMOG Nation Broadcast's third episode is yet another response-cast,
this time to Craig Dalrymple's ill-conceived defense of Fantasy vs.
Sci-Fi. Doesn't he know resistance is futile? A few more naughty words
are used, and I even manage to insult religion. Next time will be more
listener-friendly, I promise.<br/>



<br/>Root Posts:<br/><a href="http://www.zenofdesign.com/?p=857">Why Fantasy?</a><br/><a href="http://www.wired.com/culture/culturereviews/news/2007/04/scifighetto_0412">Sci-Fi Ghetto</a><br/></span><span><a href="http://tagn.wordpress.com/2008/01/17/is-there-hope-for-a-science-fiction-mmorpg/">Is There Hope for a Science Fiction MMORPG?</a><br/><a href="http://potshot.wordpress.com/2008/01/18/no-hope-for-a-science-fiction-mmorpg/">No Hope for a Science Fiction MMORPG?</a><br/><a href="http://westkarana.com/index.php/2008/01/18/mmo-science-fiction-mmo-outline-1-book-of-days/">MMO: Science Fiction MMO Outline #1 â &quot;Book of Days&quot;</a><br/>
<br/>My post: <a href="http://www.mmognation.com/2008/01/30/five-reasons-sci-fi-pwns-fantasy/">Five Reasons Sci-Fi Pwns Fantasy</a><br/>
His response: <a href="http://www.grimwell.com/?p=133">One Reason Fantasy Pwns Sci-Fi</a><br/><br/>Music:<br/>Beachcoma, Finished Symphony, <span style="font-style: italic;">Wide Angle</span>. Album by Hybrid. Used without permission.<br/>
</span>]]></description>
<category>podcasts</category>
<pubDate>Wed, 13 Feb 2008 15:52:00 GMT</pubDate>
<guid isPermaLink="true">http://virginworlds13.libsyn.com/index.php?post_id=306904#</guid>
<author>michael@mmognation.com</author>
<itunes:duration>00:12:59</itunes:duration>
<itunes:keywords>mmognation,virginworlds,The MMOG Nation Broadcast,zenke,mmorpg,mmo,mmog,warhammer online,WAR,mythic</itunes:keywords>
<itunes:author>Michael Zenke</itunes:author>
<itunes:explicit>No</itunes:explicit>
<enclosure url="http://media.libsyn.com/media/virginworlds13/003-FTN-2-13-08.mp3" length="12529051" type="audio/mpeg"/>

</item>
<item>
<title>The MMOG Nation Broadcast #2</title>
<link>http://virginworlds13.libsyn.com/index.php?post_id=305455#</link>
<description><![CDATA[Random thoughts from the brain of a blogger as he wanders the city of Las Vegas at CES.]]></description>
<category>podcasts</category>
<pubDate>Sat, 9 Feb 2008 22:32:00 GMT</pubDate>
<guid isPermaLink="true">http://virginworlds13.libsyn.com/index.php?post_id=305455#</guid>
<itunes:duration>00:03:02</itunes:duration>
<itunes:keywords>ces,The MMOG Nation Broadcast ,mmognation,virginworlds</itunes:keywords>
<itunes:author>Michael Zenke</itunes:author>
<itunes:explicit>No</itunes:explicit>
<enclosure url="http://media.libsyn.com/media/virginworlds13/002-FTN-2-9-08.mp3" length="2944404" type="audio/mpeg"/>

</item>
<item>
<title>The MMOG Nation Broadcast #1</title>
<link>http://virginworlds13.libsyn.com/index.php?post_id=305454#</link>
<description><![CDATA[The MMOG Nation Broadcast kicks off with an ill-considered knee-jerk reaction to
recent bagging on Warhammer Online. Michael defends the works of brave
designers and a soulless corporation from thoughtful commentators and
self-entitled bloggers. <br/>


<br/>The complainers:<br/>- <a href="http://blog.wired.com/games/2008/02/warhammer-onlin.html">Game|Life</a><br/>- <a href="http://random-battle.com/2008/02/04/warhammer-online-pvp-video-idiocy/">Random Battle</a><br/>


<br/>Fellow defenders:<br/>- <a href="http://hgamer.blogspot.com/2008/02/following-people-are-wrong.html">Heartless</a><br/>- <a href="http://www.virginworlds.com/pg.php?n=9715">Julie Whitefeather</a><br/><br/>&quot;Invoking Tycho:&quot;<br/>Text from the <a href="http://www.penny-arcade.com/comic/2006/04/10">2006/04/10 Penny Arcade comic</a>. Written by Jerry &quot;Tycho&quot; Holkins and Mike &quot;Gabe&quot; Krahulik.&nbsp; Used with permission.<br/><br/>Music:<br/>Vortal Combat, Half-Life 2: Episode Two soundtrack. Composed by Kelly Bailey, used without permission.<br/>Eine Kleiner Elevatormuzik, Half-Life 2: Episode One soundtrack. Composed by Kelly Baily, used without permission.<br/>


Enter Sandman, Plays Metallica By Four Cellos. Arranged by Apocalyptica, used without permission.]]></description>
<category>podcasts</category>
<pubDate>Sat, 9 Feb 2008 22:28:00 GMT</pubDate>
<guid isPermaLink="true">http://virginworlds13.libsyn.com/index.php?post_id=305454#</guid>
<itunes:duration>00:09:41</itunes:duration>
<itunes:keywords>mmognation,virginworlds,The MMOG Nation Broadcast ,zenke,mmorpg,mmo,mmog,warhammer online,WAR,mythic</itunes:keywords>
<itunes:author>Michael Zenke</itunes:author>
<itunes:explicit>No</itunes:explicit>
<enclosure url="http://media.libsyn.com/media/virginworlds13/001-FTN-2-9-08.mp3" length="9324593" type="audio/mpeg"/>

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